About


I currently work at Dropbox designing and developing software. I’m a recent University of Texas at Austin graduate (go Longhorns!). I started programming  Python in 2005. Since then I’ve worked on a variety of collaborative projects in a number of fields and languages. Recently I’ve grown increasingly interested in design and human-to-computer interaction. With a myriad of accessible technologies present today many of the breakthroughs come from better design rather than actual novel algorithms. Put another way, there is a treasure-trove of new technology waiting to be served in a palatable enough way that it can be consumed and utilized.

On a more practical level, someone needs to make this stuff. Thankfully, unlike many engineering fields, programmers aren’t driven by the laws of the physical world–you don’t need a strong adhesive to position an element on the screen or a precise sensor to measure a cartesian distance between vectors. But, just like physical science or physical engineering,  it all comes back to solving things. The vast range of uses for computing keeps me driven to better master the field. But often the means blur with the ends. In the increasingly complex world one simply can’t build a program that gives good output in a timely manner without studying the linguistic characteristics of programming.

– Nicholas Sundin

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photo credit Nancy Yuan
Posted in: by nsundin
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